Reworked design finally online
Several months ago I blogged about a reworked design of my blog. Today finally I managed it to put it online. Since I've been very busy because of a big project at work I didn't find much time to work on the redesign.
Anyway, now that the design is online I can focus on new features again. There are a lot of things I want to add: Twitter integration, Gravatar support, Solr, markitup and so on. Maybe I should take a closer look at tools like Things or The Hit List - hehehe :-)
WoEyE is now on twitter, too
So I am on twitter now, too. On another note I am busy with refactoring many parts of my current code base. Things like absolute_url, i18n and even general project layout need a lot of tweaking and refinements. On top of this I'd like to enhance the site design here and there. Lots of ideas - so little time.
Minor tweaks here and there ...
Work on my page is still going on. Will it ever end? Most probably not. There are always lots of ideas floating around in my head. If I only had the time to transform them into reality :-)
Augmented Reality application on the iPhone 3GS
Today on YouTube I stumbled across Nearest Tube. It's basically an Augmented Reality application for the iPhone 3GS. It's pretty damn cool I'd say.
Busy days again
Die letzten Tage waren mal wieder sehr anstrengend. Das Projekt, an dem ich gerade arbeite, läuft eher chaotisch, als denn geordnet ab. Zum einem leidet das Projekt darunter, dass es keinen definierten Projektleiter gibt. Alleine dieser Punkt ist schon ein K.O.-Kriterium. Dazu kommt noch, dass es keine Spezifikationen und weitesgehend keine Dokumentation gibt. Als einzige Vorlage dient ein C-Code, der dank wildester Pointer-Arithmetik und einem prozeduralen Programmierstil alles andere als einfach nachzuvollziehen ist. Dies führte dazu, dass ich wesentliche Teile der Logik reverse-engineeren musste.